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Author Topic: bryce 5  (Read 1686 times)

Offline confused

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bryce 5
« on: September 21, 2004, 07:47:56 PM »
Could bryce 5 make like stuff for CS and weapon textures and like maps in CS? At least as a design prospect?

Also, how hard is this program to learn? Thanks!

Offline confused

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bryce 5
« Reply #1 on: September 21, 2004, 07:54:33 PM »
okay scratch that.

I have seen like so many different 3d programs like bryce 5, poser, shade and some others.....

Can someone tell me a site where I can read about each one and it's advantages and what it makes and its depth of complicity and other stuff?

Thanks again.......

Offline p0tter

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bryce 5
« Reply #2 on: September 21, 2004, 09:05:46 PM »
You can do nearly anything with Bryce, although it is a very complex program and would take alot to learn. I PM'd you with some of the work I've done in Bryce v5 (the stuff I have uploaded at least).
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Arngautr

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bryce 5
« Reply #3 on: September 21, 2004, 10:55:49 PM »
I must admit that I tend to look down on bryce and poser (esp Poser  :roll: ), they are great tools for certian tasks but really take the creativity and skill out of modeling/animating.  For games 3D Studio Max is the big player, though Maya is probably the best.  Consider GMax, it is a free scaled down version of 3DS I believe designed spcifically for game modding.

Offline confused

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bryce 5
« Reply #4 on: September 22, 2004, 02:22:04 PM »
Hmmm....

I heard maya was like a big program though and you shouldn't expect to sit down and just create a project that same day. I am looking at something I can work on fairly easier but still have the same capabilities.....

So you recommend 3D Studio Max over bryce 5? Is there a reason or is it just better with making game models? Also if you had to compare them are they equally difficult to learn?

Thanks once again!